Sandro Figo

Software Developer | Game Development Student

Coral Cove

A relaxing match 3-like underwater game in which you try to build the largest reef without running out of corals to place.

What do vacuums dream?

Have you ever wondered what a vacuum dreams of? We neither, but we have made a game where you can at least let your automatic vacuums suck up endless amounts of trash in space.

The Witch's Lair

A fast-paced first-person parkour game set in a magical environment.

Last Straw

Help a seed survive its journey in outer space. Made for Mini Jam 92.

Debug Menu for Unity

A debug menu to call methods on active MonoBehaviours in Unity.


A C# library that provides classes to read .vox files created with MagicaVoxel.


Made during my second semester (MMT) at the University of Applied Sciences Salzburg.

Down The Mine

Made for the ScoreSpace Jam - Help three chickens escape the mine in this endless runner.

The mysterious case of Lord Bolton

Made for the LOWREZJAM 2018 - Can you solve the mystery?


Originally made for Mini Jam 18 - Fight your way to the exit in a hostile dream world.


Made for the LCD-Jam

Innocent Chickens

A game for Ludum Dare 40 - Save your flock of chickens from razor sharp blades that are falling from the sky.

Fish In A Jar

This game was created for the Ludum Dare 38 game jam - Relax and catch some fish, all inside of a tiny little jar placed on a table in someones room.